Amazing! Not only ninjas got secret talents. Ninja Saga pets also have them! Ninja Saga have updated the game after the maintenance last November 24, 2010. The maintenance was meant to released secret jutsus for our pets. We better start training them now. Here are the list of the secret jutsus our pets can have.
Note: I did my best to translate them. Cause I got them on Indonesian language. I
Friday, November 26, 2010
Wednesday, November 24, 2010
Ninja Saga Damage Hack - Updated
This hack gives you damage over 1000k. Now you can kill the boss easily with ease. Please don't abuse this hack for you to not get banned. Use this hack before patch. After patch, I think this will not work. Notify me if ever so I can update this hack.
Disclaimer: This blog is not responsible for any banned accounts. Use this hack at your own risk.
Updated: November 19, 2010
Report if download
Disclaimer: This blog is not responsible for any banned accounts. Use this hack at your own risk.
Updated: November 19, 2010
Report if download
Monday, November 22, 2010
A Pet with a Shop
Artix asked in the design notes:
Forum Question 2: Would you be interested in a pet that allowed you to access your bank? What about a shop? (You know, so you can sell stuff without returning to town?)
Oh yeah! Heck yeah! That would be freakin' awesome!
Forum Question 2: Would you be interested in a pet that allowed you to access your bank? What about a shop? (You know, so you can sell stuff without returning to town?)
Oh yeah! Heck yeah! That would be freakin' awesome!
Saturday, November 20, 2010
Picking the Right Hero Name
Picking just the right name for HeroSmash
One of the most popular pages of this blog is the "Character Names" page that helps player pick the right AdventureQuest Worlds name. I'm going to extend that to HeroSmash.
The same basic rules apply to both AQW and HS:
Don't Forget the Title
Since there can only be one of a kind names in an MMO like HeroSmash, odds are the name you want is gone. So give yourself a title and see if you like it. Titles can be:
Rules For Choosing A Superhero Name
I found this on the Interwebs without a citation or attribution. It's not my list but it has great advice.
Name Generator
One of the most popular pages of this blog is the "Character Names" page that helps player pick the right AdventureQuest Worlds name. I'm going to extend that to HeroSmash.
The same basic rules apply to both AQW and HS:
Good names are memorable and can be spelled correctly. They allow you to form friendships in the game because people remember you and talk to you even if you're not on their friend's list. Good names also tell people a little about yourself or, even better, your character.
Bad names are not memorable. That's because people can't spell them, like "3vil K1LL3r." Using l33t, strange character combinations, and really long names work against you. Avoid using numbers. If you are spelling a word, avoid alternative spellings, like "Cowboiz" for Cowboy. People won't be able to remember you.
Also, do not to use offensive or suggestive language. You will alienate many people. At the very least, you will be silently ignored by a large number of people.
In picking a name, remember shorter is better. Easier to remember, right?
Don't Forget the Title
Since there can only be one of a kind names in an MMO like HeroSmash, odds are the name you want is gone. So give yourself a title and see if you like it. Titles can be:
- Supreme
- Doctor
- Professor
- Colonel, Major, Sergent, Captain, etc
- A color: blue, red, silver, black, green.
- Fantastic
- Dubious
- Amazing, etc.
Rules For Choosing A Superhero Name
I found this on the Interwebs without a citation or attribution. It's not my list but it has great advice.
- Don't call yourself by your real name: e.g., The Incredible Jenny Pinchuck, The Amazing Stevie Foster.
- Don't call yourself by someone else's real name: e.g., Super Teddy Kennedy, Captain Dean Martin.
- Choose a name that suggests power, heroism and prowess: e.g., Captain Power, Thunderman, Mr. Invincible, Justiceman.
- Don't be too modest: e.g., Mr. Pretty Good, Captain So-so, Fairly Incredibleman, Captian Invincible on a good day.
- But don't labor the point: e.g., Mr. So-Powerful- Don't-Even-Think- About-It-Buddy.
- Don't choose a name detrimental to your crime fighting image: e.g.,Captain Spongecake, Mr. Silly, Yellow Streak, Purple Slippers, Captain Sweetiepie.
- Don't choose the name of an existing Superhero unless you have lots of money and enjoy fighting litigation instead of supervillains.
- It's no use calling yourself Captain Invincible if your only power is control over Hostess Twinkies and you suffer from a congenital hole-in- the-heart condition. It's just asking for trouble.
- Don't call yourself the Invisible Boy if you're not.
- Don't call yourself the Invisible Boy if you're a girl.
- Don't give away important information in your name, e.g. The Glass Jaw, Captain Vulnerable To Strontium 90.
- Don't call yourself The Green Avenger if you wear an orange costume. You'll confuse people.
Name Generator
A name generator can help you come up with some great ideas for hero names. Seventh Sanctum has a several different Superhero name generators for you to play with. Have fun!
Friday, November 19, 2010
Where's the blogroll?
I had to delete a bunch of modules from the blog because Google Chrome detected a link to malware. It turned out to be the fancy translation module I was using. When I have more time I'll add the deleted modules back in.
Until then, if you want your blog added to my blogroll, leave a comment. All languages are invited. It has to be about AQW or any Artix game.
Until then, if you want your blog added to my blogroll, leave a comment. All languages are invited. It has to be about AQW or any Artix game.
Thursday, November 18, 2010
More SuperHer-- er, the hero game News!
Artix put up a big post about SuperHero Quest. Here's another excuse for me to make a bullet list (yes!):
- The name might have to change. DC/ Marvel told AE to stop using "SuperHero Quest."
- DC/ Marvel sort of suck. I blame Disney.
- There's a secret working name but we won't know what it is until it comes out.
- I'm calling the game HeroFable for now. Don't like it? Leave a comment with your idea.
- Galanoth will lead the game. Thyton and Yergen von Smergenbergen are doing the art and animation.
- Who's Yergen von Smergenbergen?
- The art is done in a "vinyl" style. Looks like that YouTube video floating around was not a fake.
- The game will not have classes. You will get individual skills.
- As you level up you can get new powers, skills, and abilities.
- Of course there will be flying!
Phase 1: Everyone who supported the games will get to make an account.There you have it!
Phase 2: One server will open to AQW mems only.
Phase 3: Multiple servers will open and all supporting players will join in.
Ninja Saga:Turkey Pet and Thanksgiving Balloons back item!
Thanksgiving is approaching so Ninja Saga have released a new pet and a new back item. These are limited edition only so you should hurry and get them while they are hot!
How to get them?
**Official payment only, not included Token offers or packages offered by advertisers.
**Only payments made after the event is launched are eligible for claiming the pet.
Ninja Saga Turkey Pet
I still don't
How to get them?
**Official payment only, not included Token offers or packages offered by advertisers.
**Only payments made after the event is launched are eligible for claiming the pet.
Ninja Saga Turkey Pet
I still don't
Wednesday, November 17, 2010
AE 2011 Calender in Second Printing
I'm really thankful I was able to order my 2011 calender from Heromart before the first printing sold out. I can't believe how fast these things flew out of the store! My guess is: the Chronomancer armor. I collect armors and had to order the calender (which looks cool on its own, btw) to get it.
I'll probably get my Shaman class when the calender arrives. It takes a long-long time to get a 10 rep in Arcangrove. I still need another 70k rep to get rank 10. I'm averaging around 8k a day.
Here's a question for you: what's the deal with Dage's champion quests? I've done them nine or 10 times already and haven't got a single drop. I know, I know. He's Dage the Evil so of course he's messing with me. The doucher.
There looks like an airship themed area opening up. That looks really awesome. Looking forward to this week's release.
I'll probably get my Shaman class when the calender arrives. It takes a long-long time to get a 10 rep in Arcangrove. I still need another 70k rep to get rank 10. I'm averaging around 8k a day.
Here's a question for you: what's the deal with Dage's champion quests? I've done them nine or 10 times already and haven't got a single drop. I know, I know. He's Dage the Evil so of course he's messing with me. The doucher.
There looks like an airship themed area opening up. That looks really awesome. Looking forward to this week's release.
Wednesday, November 10, 2010
How to beat the World Bosses in Ninja Saga 1 on 1- Non Emblem
Having hard time killing the world bosses? I have here a guide on how will you beat them. These guides were base on my experiences. I beat them lot of times at ease.
Disclaimer: Do not blame me if these guides don't work. I am not playing your ninja. Better blame yourself if your ninja is weak. Haha! lol!
Pure Earth build - a pure earth build is a good idea. You will survive most of the normal
Disclaimer: Do not blame me if these guides don't work. I am not playing your ninja. Better blame yourself if your ninja is weak. Haha! lol!
Pure Earth build - a pure earth build is a good idea. You will survive most of the normal
Tuesday, November 9, 2010
SuperHero Quest Needs Drama
I've been thinking about how I want SHQ to be built. Most players are centering on skills and powers for the upcoming super hero MMO. I've been more worried about how the game can have comic book depth and interest.
I don't read comics much anymore. But I used to collect every issue of every comic put out by Marvel. Blade, Spider-Man, the Avengers, and the X-Men where my favorites. There are reasons why I liked these specific comics and I hope AE can get those in the game.
First, the back story and the origin. Super heroes need an interesting past and a way they got their powers. Spider-Man was bitten by a radioactive spider. Wolverine was a mutant who was enhanced through mysterious circumstances. Blade was born to a vampire mother.
How can we get these elements into the game? I'm not interested in writing my own origin and having it on my character profile page. No one reads those things anyways. I want to play out my origin. I want to start as a geeky, unpopular teenager or a mutant on the run.
Playing an origin would mean that AE would have to make five or six starting quests. They could do it.
Then we need drama, compelling drama. Lots and lots of over the top, super-drama. This will come from NPCs, groups, rivals, and secret identities.
Peter Parker was constantly saving MJ and Aunt May. Mostly MJ, who had a knack for getting kidnapped. And Aunt May needed help with little things because she lived alone. SHQ could have dependent and love interest NPCs that need to be rescued. Even the bad guys have this (think Green Goblin from the Spider-Man movies).
None of my favorite comics had sidekicks. But most had supporting characters that would help the hero from time to time. It would be fun to have a sidekick. And a wise super hero mentor. That wouldn't be to hard for AE to build into the game. For villains, minions are a must!
And lets talk about super hero groups. Even Spider-Man joined the Avengers and the Fantastic Four from time to time. How fun would it be to make your own super hero team? Freakin' awesome fun! It should not be like a guild, though. Super hero teams don't have big memberships, four to twelve people. Multiple memberships would be fun.
Spider-Man and the Green Goblin. Fantastic Four and Dr. Doom. The X-Men and Magneto. We simply have to have arch-rivals in SuperHero Quest. What good is a super hero or super villain without his or her nemesis?
Then there's the "normal life" part of a super hero's existence. I'm talking about jobs, going to school, keeping the secret identity a secret, romantic love interests, science experiments in underground labs/ lairs. Let's see that in SHQ. Please.
Players will certainly create their own drama and groups will supply the platform from which it will develop. AE can supply the rest with the daily life of the hero.
I'll probably play SHQ for a little while even if it's just a super hero game built around the AQW game engine with no drama and tons of clicky-clicky grinding. It all depends on how it develops.
I don't read comics much anymore. But I used to collect every issue of every comic put out by Marvel. Blade, Spider-Man, the Avengers, and the X-Men where my favorites. There are reasons why I liked these specific comics and I hope AE can get those in the game.
First, the back story and the origin. Super heroes need an interesting past and a way they got their powers. Spider-Man was bitten by a radioactive spider. Wolverine was a mutant who was enhanced through mysterious circumstances. Blade was born to a vampire mother.
How can we get these elements into the game? I'm not interested in writing my own origin and having it on my character profile page. No one reads those things anyways. I want to play out my origin. I want to start as a geeky, unpopular teenager or a mutant on the run.
Playing an origin would mean that AE would have to make five or six starting quests. They could do it.
Then we need drama, compelling drama. Lots and lots of over the top, super-drama. This will come from NPCs, groups, rivals, and secret identities.
Peter Parker was constantly saving MJ and Aunt May. Mostly MJ, who had a knack for getting kidnapped. And Aunt May needed help with little things because she lived alone. SHQ could have dependent and love interest NPCs that need to be rescued. Even the bad guys have this (think Green Goblin from the Spider-Man movies).
None of my favorite comics had sidekicks. But most had supporting characters that would help the hero from time to time. It would be fun to have a sidekick. And a wise super hero mentor. That wouldn't be to hard for AE to build into the game. For villains, minions are a must!
And lets talk about super hero groups. Even Spider-Man joined the Avengers and the Fantastic Four from time to time. How fun would it be to make your own super hero team? Freakin' awesome fun! It should not be like a guild, though. Super hero teams don't have big memberships, four to twelve people. Multiple memberships would be fun.
Spider-Man and the Green Goblin. Fantastic Four and Dr. Doom. The X-Men and Magneto. We simply have to have arch-rivals in SuperHero Quest. What good is a super hero or super villain without his or her nemesis?
Then there's the "normal life" part of a super hero's existence. I'm talking about jobs, going to school, keeping the secret identity a secret, romantic love interests, science experiments in underground labs/ lairs. Let's see that in SHQ. Please.
Players will certainly create their own drama and groups will supply the platform from which it will develop. AE can supply the rest with the daily life of the hero.
I'll probably play SHQ for a little while even if it's just a super hero game built around the AQW game engine with no drama and tons of clicky-clicky grinding. It all depends on how it develops.
Sunday, November 7, 2010
News Bullets 7 November 2010
Just an excuse to make a bulleted list:
- I've been surfing around looking for any little news on SuperHero Quest. Nothing new so far.
- Found the official SHQ Twitter page. No tweets since the beginning of October.
- Still grinding away at getting the Shaman class. There's got to be an easier way! Look at my guide and see if you have any hints yourself.
- Updated my SHQ page with what little I have. Added Twitter feed.
- Do you know of any active Artix Entertainment blogs out there? Please let me know so I can update my blogroll.
- Built my way back up from 70,000 gold to 600,000 by kicking the crap out of Eugene the Unfortunate Grinding Dwakel.
- I'm going to buy the AE 2011 wall calender. Mostly because it contains a code for the Chronomaster class.
Friday, November 5, 2010
To Eugene: I'm Broke and I'm Back
Spending cash on new outfits, enhancements, potions, and what-nots I've found myself broke again. So I searched around looking for the best place to farm gold. Guess what, it's still at Dwakel.
And actually it's better than ever! Before you had to go somewhere else to sell your loot. Taravya has a shop now (the enhancement shop) where I can easily ditch my ill-gotten goods and get back to farming Dwakels.
Poor Eugene.
And actually it's better than ever! Before you had to go somewhere else to sell your loot. Taravya has a shop now (the enhancement shop) where I can easily ditch my ill-gotten goods and get back to farming Dwakels.
Poor Eugene.
SuperHero Quest Frenzy
In my vigilance to keep on top of the SuperHero Quest launch I've been digging around the corners of the interwebs. I've found some interesting tidbits about Artix Entertainment, some old AE games and sites, and a lot of rumor and speculation.
Here's all I know about SHQ right now:
Yeah, I know. Not a lot, right?
I did find something interesting, at least for me. The creators of my favorite unofficial AQW wiki have already started on an unofficial SuperHero Quest wiki. I like the AQW wiki because it has facts and hints the official wiki doesn't.
Looks like we're all ready for this game. Now Artix has to get back from that convention and get to work on it!
Here's all I know about SHQ right now:
- It'll go into Beta in November. We don't know when.
- AQW members will be Beta testers.
- Maybe members of other games will be Beta testers.
- The SHQ site redirects to the BattleOn Portal.
Yeah, I know. Not a lot, right?
I did find something interesting, at least for me. The creators of my favorite unofficial AQW wiki have already started on an unofficial SuperHero Quest wiki. I like the AQW wiki because it has facts and hints the official wiki doesn't.
Looks like we're all ready for this game. Now Artix has to get back from that convention and get to work on it!
Thursday, November 4, 2010
Ninja Saga World Boss: Battle Turtle
A new boss was released by Ninja Saga. I am having hard time to kill the boss. Even I have recruited lvl60 emblem ninjas with percent damage skills, We can't kill them on the first fight because of its skill that heals itself with 35k HP! That was so unfair. So I decided to bring out my ultimate 1 hit kill cheat! lol
From Ninja Saga Official Game
Originated from the north, the Battle Turtle
AdventureQuest Fun Poker
Just for the h3ll of it...
Here's a link to AdventureQuest Fun Poker. I forgot about this little game!
http://www.battleon.com/fun/aqpoker.html
For those who never played it, here's the Adventure Quest mod, ZardWars. Yeah, it's all about zards. And killing them. That's it.
http://zardwars.battleon.com/
Here's a link to AdventureQuest Fun Poker. I forgot about this little game!
http://www.battleon.com/fun/aqpoker.html
For those who never played it, here's the Adventure Quest mod, ZardWars. Yeah, it's all about zards. And killing them. That's it.
http://zardwars.battleon.com/
Wednesday, November 3, 2010
Vampire pwnage
Do you remember when we couldn't win a few wars? Do you recall how frustratingly slow the counter moved at the top of the list? It looks like AQW players really don't like vampires because we kicked vampire 8u77 in this war!
There are a couple cool drops for members and non-members from Incubus:
The links will take you to the official wiki pages for more info!
There are a couple cool drops for members and non-members from Incubus:
The links will take you to the official wiki pages for more info!
Tuesday, November 2, 2010
Someone else is copying the contents of this blog 100% Get ready to be sand boxed!
The blog http://ezagz.blogspot.com/ is not mine and is copying 100% of this blogs contents. Who ever you are or if you are a visitor of my blog. I am giving you time to delete all of the copied contents. I am reporting this to Google.
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